Ancient Magic
# Posted on Dec. 18, 2010, 5:31 p.m. by Gideon Zhi
Ancient Magic is a fairly generic little RPG for the SNES by the much-maligned Hot-B. See if you can spot their advert for another of their products in the game! Despite its rather pedestrian roots, the game takes several surprising twists towards the end, and is generally worth sticking it out even if the wrap-up (or lack thereof) is a bit of a let down. As a note, there's more game past "THE END." Also as a note, do set your window speed to "fast" in the in-game options menus - it'll improve your experience dramatically.
A godawful amount of work went into this, probably more than was worth it. If I can find the time sometime in the next week or so, I'll put up some kind of postmortem showing off before-and-afters of a bunch of the interface rearrangements. Fun fact, in the original Japanese version, you couldn't see your max HP or MP in battle! You can in mine, though!
And now I'm going to bed.
Tactics Ogre ~ Let Us Cling Together
# Posted on April 7, 2010, 7:16 p.m. by Gideon Zhi
Yes, the actual English version is available now. Enjoy!
Tactics Ogre ~ Let Us Cling Together
# Posted on March 31, 2010, 8:31 p.m. by Gideon Zhi
Frankly, I'm sick to death of looking at this thing. There are still a few minor cosmetic issues, all detailed in the readme, but they shouldn't really alter your enjoyment of the game on the whole.
You're welcome.
LUNAR Walking School
# Posted on Dec. 17, 2009, 2:17 p.m. by Gideon Zhi
At long last, it's done! Sorry it took so long.
Holy Umbrella: Dondera's Wild!!
# Posted on Nov. 2, 2009, 7:40 p.m. by Gideon Zhi
Enjoy!
Mystic Ark
# Posted on Sept. 22, 2009, 12:33 a.m. by Gideon Zhi
After ten days of extreme beta testing and ten more(ish) of extreme midnight oil burning, Mystic Ark is finally available for public consumption. Do please be sure to read the readme, as it contains several notes about the translation itself.
And yes, this should work on your SNES, should you have a copier.
Live-A-Live
# Posted on May 28, 2008, 12:38 p.m. by Gideon Zhi
Not much else to say, really. It's been a long road but we're finally here, and from my *own* experience playing the game today, the wait was damn well worth it. I hope that you all feel the same way!
The new version includes...
-560 kilobytes of English script: Twice the size of the original translation!
-Main dialogue, menu, and battle fonts are now fully proportional!
-Each chapter now has its own unique font - even the Japanese version can't say this! Live-A-Live now sports a total of ten different fonts.
-Kung Fu names are now Chinese, not Japanese!
-Items, techniques, and equipment names expanded dramatically due to new fonts!
Metal Max Returns
# Posted on Nov. 6, 2007, 4:13 a.m. by Gideon Zhi
After possibly the longest playtest period I've ever had to slog through, Metal Max Returns is finally ready!
Metal Max is an open, nonlinear RPG with a heavy focus on sidequests and tank tweaking. The main game has you chasing bounty heads and finding new vehicles for your entourage, but there�s so much other stuff to do! You can pimp your tanks with decals and accessories, you can buy furniture and wall hangings for your home, play with little critters that eat your money and grow to enormous proportions, or enjoy a host of minigames. Go hunting for this week's target and become a rich and famous bounty hunter!
Dragon Squadron: Danzarb
# Posted on Aug. 24, 2007, 12:31 a.m. by Gideon Zhi
It's late and I'm tired, so I'll keep this brief and let the project's subsite do the talking. Danzarb's out. Enjoy, and for god's sake, if you have problems getting it to run, READ THE README!
Sincerest apologies to DaMarsMan for neglecting to add his contribution (script formatting) to the readme. It's been fixed.
Super Robot Wars
# Posted on May 19, 2007, 8:51 p.m. by Gideon Zhi
After roughly... 28 hours now since I started working on it, the translation for the original Super Robot Wars is ready to go. I need to thank Tyria for his dialogue translation (the other things you did are coming soon too, I promise!) as well as Ryusui and Ian Kelley for both translating the stuff I kept finding quickly and efficiently. (The title screen is also Ryusui's.)
Please don't expect much from this. Being the very first Super Robot War it's not all that great of a game, but it really is an interesting footnote in the history of a truly fantastic series of games.
Front Mission: Gun Hazard
| Platform | SNES |
| Genre | Action |
| Publisher | Squaresoft |
| Published On | Feb. 23, 1995 |
| Initial Release | Aug. 23, 2004 |
| Latest Release | Aug. 23, 2004 |
| Current Version | 1.01 |