Major Release ~ Holy Umbrella is done.
Holy Umbrella: Dondera's Wild!!
# Posted on Nov. 2, 2009, 7:40 p.m. by Gideon Zhi

Screenshot Screenshot

Major Release ~ Mystic Ark's out.
Mystic Ark
# Posted on Sept. 22, 2009, 12:33 a.m. by Gideon Zhi

After ten days of extreme beta testing and ten more(ish) of extreme midnight oil burning, Mystic Ark is finally available for public consumption. Do please be sure to read the readme, as it contains several notes about the translation itself.

And yes, this should work on your SNES, should you have a copier.
Screenshot Screenshot

Major Release ~ Two Million Hits! Live-A-Live v2.0 Deluxe Released!
# Posted on May 28, 2008, 12:38 p.m. by Gideon Zhi

Not much else to say, really. It's been a long road but we're finally here, and from my *own* experience playing the game today, the wait was damn well worth it. I hope that you all feel the same way!

The new version includes...
-560 kilobytes of English script: Twice the size of the original translation!
-Main dialogue, menu, and battle fonts are now fully proportional!
-Each chapter now has its own unique font - even the Japanese version can't say this! Live-A-Live now sports a total of ten different fonts.
-Kung Fu names are now Chinese, not Japanese!
-Items, techniques, and equipment names expanded dramatically due to new fonts!

Screenshot Screenshot

Major Release ~ Metal Max Returns: Roll out!
Metal Max Returns
# Posted on Nov. 6, 2007, 4:13 a.m. by Gideon Zhi

After possibly the longest playtest period I've ever had to slog through, Metal Max Returns is finally ready!

Metal Max is an open, nonlinear RPG with a heavy focus on sidequests and tank tweaking. The main game has you chasing bounty heads and finding new vehicles for your entourage, but there�s so much other stuff to do! You can pimp your tanks with decals and accessories, you can buy furniture and wall hangings for your home, play with little critters that eat your money and grow to enormous proportions, or enjoy a host of minigames. Go hunting for this week's target and become a rich and famous bounty hunter!
Screenshot Screenshot

Major Release ~ Danzarb Is Done
Dragon Squadron: Danzarb
# Posted on Aug. 24, 2007, 12:31 a.m. by Gideon Zhi

It's late and I'm tired, so I'll keep this brief and let the project's subsite do the talking. Danzarb's out. Enjoy, and for god's sake, if you have problems getting it to run, READ THE README!

Sincerest apologies to DaMarsMan for neglecting to add his contribution (script formatting) to the readme. It's been fixed.

Screenshot Screenshot

Major Release ~ Fly! SRW1 is done!
Super Robot Wars
# Posted on May 19, 2007, 8:51 p.m. by Gideon Zhi

After roughly... 28 hours now since I started working on it, the translation for the original Super Robot Wars is ready to go. I need to thank Tyria for his dialogue translation (the other things you did are coming soon too, I promise!) as well as Ryusui and Ian Kelley for both translating the stuff I kept finding quickly and efficiently. (The title screen is also Ryusui's.)

Please don't expect much from this. Being the very first Super Robot War it's not all that great of a game, but it really is an interesting footnote in the history of a truly fantastic series of games.
Screenshot Screenshot

Major Release ~ Snoopy Concert ~ In Memoriam Kurt Vonnegut (1922-2007)
Snoopy Concert
# Posted on April 12, 2007, 4:20 p.m. by Gideon Zhi

It is with a heavy heart that I bear the news of Kurt Vonnegut's passing. His was a scathing wit, and he shall be missed.

In the spirit of trying to keep things happy, however, I present today a completed translation of Snoopy Concert. The Peanuts gang's all here; the patch is both done and relatively bug-free. Enjoy!
Screenshot Screenshot

Major Release ~ Dark Law was released ten years ago today.
Dark Law ~ Meaning of Death
# Posted on March 28, 2007, 2:05 p.m. by Gideon Zhi

I refer, of course, to the original game. Now, however, ten years later, it is available in English for the first time. Despite the amount of effort that went into this (it has, by far, more assembly code in it than Rudra had) I am somehow lacking in things to say, other than that I hope you enjoy the patch and the game!

Major Release ~ Kunio Release - Oh god, this is so much easier
Shodai Nekketsu Kouha Kunio-Kun
# Posted on March 7, 2007, 11:20 a.m. by Gideon Zhi

So yeah, here's the release I promised for today. Shodai Nekketsu Kouha Kunio-Kun, AKA "River City Ransom 2" although that's not really correct at all. I've included a bit of a mini-manual with the patch to help you through some problem spots with items and gameplay mechanics, so be sure to read it!

( Page 3 of 3 )
PublisherTechnos Japan Corp.
Published OnAug. 7, 1992
Initial ReleaseMarch 7, 2007
Latest ReleaseMarch 7, 2007
Current Version1.00