Super Robot Wars 3
# Posted on June 24, 2019, 1:25 a.m. by Gideon Zhi
It's been six months to the day since AGTP released the translation patch for Super Robot Wars EX; today, a patch releases for Super Robot Wars 3 that brings it up to the standard set by EX. This is a dramatic improvement over the patch released at the end of 2002 in nearly every sense, technically, linguistically, and aesthetically. The bad names have been fixed, the translation has been doublechecked, and the game has been completely re-hacked from the ground up using the code written for SRW EX.
The new release is complete and should be issue-free; enjoy!
Super Robot Wars 3
# Posted on June 3, 2019, 5:33 a.m. by Gideon Zhi
The new version of the Super Robot Wars 3 translation has recently entered private betatesting. The screenshot slideshow on the project's page has been updated to reflect progress on the new version, but be advised that this new version is not publicly available yet.
Granhistoria | Star Ocean: Blue Sphere | Super Robot Wars 3 | Super Robot Wars 4
# Posted on Feb. 21, 2019, 5:06 a.m. by Gideon Zhi
Even though AGTP officially celebrates its anniversary on March 7th each year, as that marks the date that the site found its way to PCPages, it initially launched on Angelfire on February 21st 1999. That makes AGTP twenty years old today. As such, I thought it might be nice to give an overall update on where a number of things stand.
First, I'm announcing that AGTP is picking up Granhistoria. Note that the project descrpition is just a placeholder (for now.) Progress-wise, Liana (Metal Max Returns) translated the script some years ago but wants to give it a going-over, and there are still some menu-related things to work out, but it's in reasonably good shape.
Second, I'm announcing that the projects for 3x3 Eyes, Fire Emblem, Goemon 2, Sutte Hakkun, and Romancing SaGa 2 are being cancelled. Of these, Romancing SaGa 2 is officially available commercially in English, Goemon 2 has a very promising project in the works by somebody else, Sutte Hakkun and 3x3 Eyes were finished by other groups, and Fire Emblem both has other English options available and suffered a similar fate as the SNES Super Robot War games with questionable script translation decisions. I apologize to anyone who was looking forward to these, but please be assured that there are other options available for all of them.
Lastly, an update on priorities for the year. Super Robot Wars 3's script edit is well on track for completion before the end of spring, and SRW4's script retranslation is roughly 37% complete by string volume. I've replaced the screenshot slideshow on the SRW4 page with new images reflecting current work. Following these two, my priorities for the year in approximate order of importance are Star Ocean Blue Sphere, Metal Max 2, Hero Chronicle, and Ladystalker.
It's been a a long road and I honestly don't know if I have another 20 years in me, but for the moment I'm going to keep plugging away. Look for more good news soon!
Super Robot Wars EX | Super Robot Wars 3
# Posted on Dec. 24, 2018, 6:50 a.m. by Gideon Zhi
Sixteen years ago, AGTP released a translation for Super Robot Wars 3. Today, we release the immediate followup: Super Robot Wars EX. Lots of progress has been made in those years, and the work done to EX presents a new gold standard for translation hacking to the SNES SRW primary canon. The release is complete and should be issue-free; enjoy!
As an aside, the work on EX has been successfully back-ported to Super Robot Wars 3, and an update to that patch that both fixes the numerous name translation mistakes and improves the technical presentation is in the works. A further update on that is forthcoming. In the meantime, EX works well as a stand-alone game or as a mid-story palette-cleanser for The Elemental Lords.
Super Robot Wars EX | Super Robot Wars 4 | Super Robot Wars 3
# Posted on Dec. 4, 2018, 1:55 p.m. by Gideon Zhi
I'm writing today to inform everyone that the Super Robot Wars EX script has been doublechecked and edited, and that playtesting has begun in earnest. Hopefully it won't be long before we can release the patch.
I've begun the process of backporting SRW EX's code to SRW3. Though the dialog itself is (mostly) fine, the terminology is in dire need of an update. Further, as EX shows, it could look a lot better than it does. SRW3's script was translated by a different person than EX, 4, and Gaiden's and I trust his work, so the process of getting 3 done should be simpler and faster than EX's.
Since the SRW4 script basically needs to be junked, I've redumped it so it'll be easier to reinsert. TheMajinZenki (JoJo, SRW 2, all five Great Battle games, SRW Advance Portable, etc) has begun translating, but if anyone wants to lend a hand, please don't hesitate to reach out via email or on the Discord server.
Future Soldier: Lios
|Published On||Jan. 12, 1989|
|Initial Release||Aug. 5, 2000|
|Latest Release||Aug. 5, 2000|