Tactics Ogre ~ Let Us Cling Together
# Posted on Feb. 22, 2010, 5:35 p.m. by Gideon Zhi
In the last 24 hours or so, I've fixed a couple of major issues. One of them was hopefully the last of the hiccups resulting from the conversion of the text routine into something that'll accept a different format of text. Another was a crash surrounding the default name for your squad. This means you can actually play past the third map now without the game blowing up in your face.
There are still a lot of issues, though. One of the tutorials has a bad button press in its script, which is causing it to go out of sync and lock up. A lot of the interfaces need to be tweaked, windows moved and expanded, and every once in a while there'll be a *really* horrible glitch with some of the graphics, though I have a feeling this is a result of a hook misfire with some of the code I've added to the game. I'll have to double check.
Getting much closer, though.
Tactics Ogre ~ Let Us Cling Together
Platform | SNES |
Genre | Strategy/RPG |
Publisher | Quest |
Published On | Oct. 6, 1995 |
Initial Release | April 1, 2010 |
Latest Release | April 8, 2010 |
Current Version | 1.00 |