Progress ~ AGTP Turns 20 - Announcements, Updates, Cancellations
Granhistoria | Star Ocean: Blue Sphere | Super Robot Wars 3 | Super Robot Wars 4
# Posted on Feb. 21, 2019, 5:06 a.m. by Gideon Zhi

Even though AGTP officially celebrates its anniversary on March 7th each year, as that marks the date that the site found its way to PCPages, it initially launched on Angelfire on February 21st 1999. That makes AGTP twenty years old today. As such, I thought it might be nice to give an overall update on where a number of things stand.

First, I'm announcing that AGTP is picking up Granhistoria. Note that the project descrpition is just a placeholder (for now.) Progress-wise, Liana (Metal Max Returns) translated the script some years ago but wants to give it a going-over, and there are still some menu-related things to work out, but it's in reasonably good shape.

Second, I'm announcing that the projects for 3x3 Eyes, Fire Emblem, Goemon 2, Sutte Hakkun, and Romancing SaGa 2 are being cancelled. Of these, Romancing SaGa 2 is officially available commercially in English, Goemon 2 has a very promising project in the works by somebody else, Sutte Hakkun and 3x3 Eyes were finished by other groups, and Fire Emblem both has other English options available and suffered a similar fate as the SNES Super Robot War games with questionable script translation decisions. I apologize to anyone who was looking forward to these, but please be assured that there are other options available for all of them.

Lastly, an update on priorities for the year. Super Robot Wars 3's script edit is well on track for completion before the end of spring, and SRW4's script retranslation is roughly 37% complete by string volume. I've replaced the screenshot slideshow on the SRW4 page with new images reflecting current work. Following these two, my priorities for the year in approximate order of importance are Star Ocean Blue Sphere, Metal Max 2, Hero Chronicle, and Ladystalker.

It's been a a long road and I honestly don't know if I have another 20 years in me, but for the moment I'm going to keep plugging away. Look for more good news soon!
Screenshot Screenshot

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Progress ~ Star Ocean: Blue Sphere
Star Ocean: Blue Sphere
# Posted on June 4, 2018, 4:27 a.m. by Gideon Zhi

Today I'm going to discuss the progress Blue Sphere has had over the last several years. The initial translation completed in 2012, though the writing is pretty rough and it'll need to be edited. It's also kind of glitchy, and there's lots of interface work to be done. But I picked up some Z80 and GBC architecture last fall rather than wait for someone else to help out with it (I've had abortive promises on the technical work from at least three different directions) and managed to convert the main dialog font into 4x8 in the same manner as the Pokemon Trading Card Game. Work continues! I've updated the game's project page with nine new screenshots indicative of the technical changes that have been done.
Screenshot Screenshot

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Progress ~ Star Ocean Blue Sphere: Main Script Translated
Star Ocean: Blue Sphere
# Posted on Feb. 19, 2012, 2:33 a.m. by Gideon Zhi

Just as the title says, Blue Sphere's main script has been translated. Doesn't include cutscenes, encyclopedia entries, list files, etc though. Haven't mucked about with it much since, but I'm trying to strike a deal with evo of the Italian project for VWF code. Unfortunately, I don't have any screenshots or anything to show just yet, but the news is big enough that I figure people would want to know.

PlatformSNES
GenreStrategy/RPG
PublisherBanpresto
Published OnJuly 23, 1993
Initial ReleaseDec. 25, 2002
Latest ReleaseJune 24, 2019
Current Version2.00