# Posted on May 24, 2015, 10:52 a.m. by Gideon Zhi
Long has been the wait for a completed Dark Half translation, we've pulled it off! Dark Half is one of the games that first intrigued me when I started romhacking, and I consider it a privilege to have been able to give it the treatment it deserves. It's a unique game with an interesting plot and some unusual gameplay mechanics, and it's (hopefully) bug free! Enjoy!
# Posted on May 11, 2015, 3:24 p.m. by Gideon Zhi
Just dropping a quick note to say that Dark Half has entered the beta test phase. The screenshots on the project page are a little out-of-date; they're pre-edit and I've since added a drop shadow. There'll be new snaps up before the release, which I'm predicting will be some time this month.
# Posted on Feb. 21, 2015, 3:32 a.m. by Gideon Zhi
Those of you who follow me on Twitter have known about this for a while, but today I'm making it official: Dark Half is now an Aeon Genesis translation. This is actually a semi-continuation of the work done by SirYoink on the game over the last fifteen years or so; while I've completely redone the hacking, the script translation is (roughly) the same and was done by the same person, Eien ni Hen. And yes, the script translation is both done and well-written, so no need for a lengthy editing process.
Dark Half is an interesting beast. On a hacking difficulty scale from 1 to 10 I'd probably rate it about a 6 or 7. The graphics compression is kind of weird and nasty, requiring a creative workaround, and the script has a lot of complicated flow-control embedded in it. That said it isn't anything I haven't dealt with before, and it's handled. The remaining issues will hopefully be fairly simple; they have been so far. The game gets more and more stable every day. It's not going to be ready next week, but I'm cautiously optimistic that it'll be done before summer.
|Publisher||Technos Japan Corp|
|Published On||April 29, 1994|
|Initial Release||Sept. 20, 2002|
|Latest Release||Sept. 20, 2002|