Shin Megami Tensei: if...
# Posted on Oct. 11, 2014, 10:42 a.m. by Gideon Zhi
Hi everyone, I promised updates today, so here they are! This is the first of three: Shin Megami Tensei if...
So I streamed some of the hacking for this a couple of months ago. There hasn't really been much progress since, though all the remaining hacking is similar to what was done on-stream. That said, there isn't much left and there's an anniversary date coming up very, very soon... I'd like to have the game out for then. I'm not promising because we haven't started playtesting yet and it's going to be a bit of a push, but right now, that's the goal.
I've added six new screenshots to the end of the game's slideshow, two of which I've attached to this update. They're things you probably would have seen if you watched the stream or follow me on Twitter, but I'm adding them regardless.
Some folks may remember me remarking how similar the hacking of the game was to SMT2. It is in fact very nearly the exact same engine, but I've wanted to make improvements over the SMT2 work. The most notable are the proportional font (which has been in the screenshots since the very beginning) and the expansion of the horizontal space in menus, subscreens, and inventory spaces; where once were two columns now are one, and I'm using the extra space between each row to double up. Gets me a lot more screen real estate.
That's it for SMT if...; keep your fingers crossed for it.
But now for a bit of somewhat sad related news. I don't often do this, but today I'm announcing that I'm going to be dropping Megami Tensei 1 and Soul Hackers. I'd originally intended to roll the Megami Tensei 1 work into Kyuyaku Megami Tensei, but The Romhacking Aerie beat me to it; both Megami Tensei 1 and 2 are now playable in their SNES incarnations, and the original Megami Tensei for the NES is, well, not very good regardless. So if you want to play it, go for it! It's available, just not from here. Soul Hackers is getting dropped because it's out on the 3DS and there's not much point. If you want to play it, support Atlus and go buy it.
|Published On||Sept. 27, 1996|
|Initial Release||Nov. 11, 2000|
|Latest Release||May 31, 2001|