# Posted on March 1, 2014, 8:51 a.m. by Gideon Zhi
Okay, so, it's no secret that Super Robot Wars Alpha has a staggeringly huge amount of text. While it only took speed-demon Tyria a year to translate, the text is frankly really messy and wasn't really suitable for prime-time. As many of you will recall, I started hunting around for an editor shortly thereafter, and settled on Antialias, who I recruited on 4chan's /m/ board. In the last several years he's managed to edit about a third of the story dialog text (if we consider duplicate strings to be distinct, anyway) but work has been slow in large part because the script is so dauntingly large.
Some time ago, we decided that it would be a good idea to get multiple workers on the script, but had no real way to manage that. Well, yesterday Antialias set up a Perforce repository on Assembla, and we're ready to put together a small team. Antialias himself will be handling the vetting process, in large part to to minimize style conflicts. Style conflict is one of the big reasons I didn't want multiple editors in the first place, but given the size of things, better a little awkwardness in this matter than no translation at all.
Post edit: Things have been moving along at quite a decent clip, so we're not looking for any more editors at the moment. Thanks to everyone who contributed, and expect more news soonish.
Sorry it's taking so long!
Super Robot Wars Alpha Gaiden
Platform | PS1 |
Genre | Strategy/RPG |
Publisher | Banpresto |
Published On | March 29, 2001 |
Initial Release | Dec. 26, 2008 |
Latest Release | Dec. 26, 2008 |
Current Version | 0.95 |