Dragon Squadron: Danzarb
# Posted on May 13, 2007, 8:58 p.m. by Gideon Zhi
Just as the headline says, I'm probably a few hours' work away from being able to launch a Danzarb playtest. Necessary fixes will include window overruns, menu expansion, and a dual-line item name hack. I've added 25 screenshots of the current build to the project's page, as well.
Also, thanks again to Datschge, the website has once again improved! First, if you use Live Bookmarks or an RSS tracker to keep tabs on websites, you can now do so for AGTP: our news has its own RSS feed. Check the bottom of the page to subscribe. Secondly, Old News is now navigable. Like the front page, it's limited to ten items per page, so once the news starts piling up (and it will soon) it'll be a bit easier to manage.
Here are a few Danzarb shots:
|Published On||May 4, 2004|
|Initial Release||Sept. 19, 2004|
|Latest Release||Sept. 19, 2004|